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Member of Technical Staff

Melius

New York, NY · HybridJobPosted 2mo agoStill listed 2 days ago

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At a glance

Compensation
No compensation found
Location
New York, NYHybrid
Work Authorization
Not specified

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Job overview

Melius is hiring a Senior Software Engineer. Melius is seeking a Senior Software Engineer to develop the core product and infrastructure for its AI-native creative tooling platform. This role involves full-stack development, from frontend interactions to backend systems and agent orchestration. The ideal candidate will own features end-to-end, focusing on product quality and user experience while working with AI, creativity, and tooling.

Key focus areas include Build and ship product across the full stack, from frontend interactions to backend infrastructure and orchestration systems, Design new tools and capabilities for agents, including canvas interaction and communication, and Rethink how creatives interact with AI systems through innovative interfaces.

Successful candidates bring 3+ Years Experience Building Production Software and Work In-Person From NYC Office 5 Days A Week. Important skills include Next.js, Real-Time Multiplayer Canvas, TypeScript, PostgreSQL, Temporal, and Agent Orchestration. Preferred (not required): Real-Time Multiplayer Systems and Creative Tool Software Development.

Skills & qualifications

RequiredNice to have

Skills

Next.jsReal-Time Multiplayer CanvasTypeScriptPostgreSQLTemporalAgent OrchestrationProduct Interactions With DesignSchema MigrationsProduction RolloutMove QuicklyThink From First PrinciplesProduct QualityUXFull Stack DevelopmentFrontend InteractionsBackend InfrastructureOrchestration SystemsDesign Tools and Capabilities for AgentsBuild Infrastructure for Long-Running, Multi-Step Creative WorkflowsBranchingRetriesHuman-in-the-Loop InteractionsDevelop Evals, Traces, and Internal ToolingMeasure and Improve Agent QualityProduct-Minded EngineeringStrong OwnershipOperate AutonomouslyBuilding FrameworksBuilding ToolingBuilding Interfaces for AgentsInteraction DesignDeveloper CraftsmanshipArtificial IntelligenceCreativityReal-Time Multiplayer SystemsCreative Tool Software Development

Qualifications

3+ Years Experience Building Production SoftwareWork in-Person From NYC Office 5 Days a Week

Benefits

Medical Insurance
Dental Insurance
Vision Insurance
Paid Time Off

Full job description

About Melius Melius is building the agents lab for creative work.

We’re creating a new category of AI-native creative tooling: a collaborative workspace where humans and agents generate, edit, and orchestrate images, videos, and audio together, allowing users to steer and have full creative control of their workflows. Instead of jumping between fragmented tools, prompts, and workflows, Melius gives artists, creators, and teams an entire ecosystem to direct AI end-to-end.

Our platform combines real-time collaborative infrastructure, multimodal AI models, and agentic workflows to help brands, studios, and creative teams store, create, and polish high-quality creative output at a scale never seen before.

We’re based in New York City, backed by top-tier investors, and focused on building one of the defining creative software companies of the AI era.

The Role We’re looking for a Member of Technical Staff to help build the core product and infrastructure behind Melius.

You’ll work across the entire stack: Next.js and a real-time multiplayer canvas on the frontend, Typescript / Postgres / Temporal on the backend, and the agent orchestration layer that ties everything together.

All engineers at Melius own features end-to-end , from shaping product interactions with design, to schema migrations, to production rollout. We value engineers who move quickly, think from first principles, and care deeply about product quality and user experience.

What You'll Do

  • Build and ship product across the full stack, from frontend interactions to backend infrastructure and orchestration systems.

  • Design new tools and capabilities for our agents: what they can see on the canvas, what other interfaces it should live on, and how they communicate reasoning back to users.

  • Rethink how creatives interact with AI systems through interfaces that go beyond traditional chat experiences.

  • Improve agent planning and orchestration loops so the system selects the right models, workflows, and next actions autonomously.

  • Build infrastructure for long-running, multi-step creative workflows, including branching, retries, and human-in-the-loop interactions on top of Temporal.

  • Develop evals, traces, and internal tooling to measure and improve agent quality over time.

  • Work closely with founders, design, and product to define the future of AI-native creative workflows.

What We're Looking For

  • 3+ years of experience building production software at high-growth technology companies or startups.

  • Strong experience with TypeScript across both frontend and backend systems.

  • Product-minded engineer with strong ownership and the ability to operate autonomously.

  • Experience building frameworks, tooling, and interfaces for agents

  • Strong taste for product quality, interaction design, and developer craftsmanship.

  • Excited about the intersection of AI, creativity, and tooling.

  • Comfortable working in-person from our NYC office 5 days a week.

Bonus points if you’ve worked with:

  • Real-time multiplayer systems

  • AI image/video generation pipelines

  • Creative tool software development

Comp / Benefits

  • Competitive salary + meaningful equity ownership

  • Medical, dental, and vision coverage

  • Wellness benefit (gym, massages, etc.)

  • All meals covered

  • Unlimited PTO

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